Files
EchoChat/backend/go-service/app/ws/handler.go
bujinyuan bfb4fb0ccb feat(ws): WebSocket 核心模块(Hub + Client + PubSub + Handler)
- pkg/ws/message.go: 统一消息协议(Message/Response/PushMessage)
- pkg/ws/hub.go: Hub 连接管理(注册/注销/按 userID 查找/在线计数)
- pkg/ws/client.go: 客户端连接封装(readPump/writePump/心跳 30s)
- pkg/ws/pubsub.go: Redis Pub/Sub 消息路由(按用户频道发布/订阅)
- app/ws/handler.go: WebSocket 升级处理(JWT 认证 + 消息分发)
- app/ws/router.go: GET /ws 路由注册
- app/ws/provider.go: Wire Provider Set
- 更新 provider/router 集成 WebSocket 模块

Made-with: Cursor
2026-03-02 16:46:17 +08:00

107 lines
2.8 KiB
Go

// Package ws 提供 WebSocket 连接处理
// 负责 HTTP → WebSocket 升级、JWT 认证、消息路由分发
package ws
import (
"net/http"
"github.com/echochat/backend/config"
"github.com/echochat/backend/pkg/logs"
"github.com/echochat/backend/pkg/utils"
"github.com/echochat/backend/pkg/ws"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
"go.uber.org/zap"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true // 开发阶段允许所有来源,生产环境需限制
},
}
// Handler WebSocket 连接处理器
type Handler struct {
hub *ws.Hub
pubsub *ws.PubSub
jwtCfg *config.JWTConfig
}
// NewHandler 创建 WebSocket Handler 实例
func NewHandler(hub *ws.Hub, pubsub *ws.PubSub, jwtCfg *config.JWTConfig) *Handler {
return &Handler{
hub: hub,
pubsub: pubsub,
jwtCfg: jwtCfg,
}
}
// Upgrade 处理 WebSocket 升级请求
// GET /ws?token=xxx → JWT 认证 → 升级连接 → 注册 Hub → 订阅 Redis 频道
func (h *Handler) Upgrade(c *gin.Context) {
funcName := "ws.handler.Upgrade"
token := c.Query("token")
if token == "" {
utils.ResponseUnauthorized(c, "缺少认证 Token")
return
}
claims, err := utils.ParseToken(h.jwtCfg, token)
if err != nil {
logs.Warn(nil, funcName, "WebSocket Token 验证失败", zap.Error(err))
utils.ResponseUnauthorized(c, "Token 无效或已过期")
return
}
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
logs.Error(nil, funcName, "WebSocket 升级失败",
zap.Int64("user_id", claims.UserID), zap.Error(err))
return
}
client := ws.NewClient(h.hub, conn, claims.UserID)
h.hub.Register(client)
h.pubsub.Subscribe(claims.UserID)
logs.Info(nil, funcName, "WebSocket 连接建立",
zap.Int64("user_id", claims.UserID),
zap.String("ip", c.ClientIP()))
go client.WritePump()
go client.ReadPump(h.onMessage)
}
// onMessage 处理客户端发来的 WebSocket 消息
// 根据 event 类型分发到不同的处理逻辑
func (h *Handler) onMessage(client *ws.Client, msg *ws.Message) {
funcName := "ws.handler.onMessage"
logs.Debug(nil, funcName, "收到 WebSocket 消息",
zap.Int64("user_id", client.UserID),
zap.String("event", msg.Event),
zap.Int64("seq", msg.Seq))
// Phase 2a 阶段暂无需要客户端主动发送的事件
// Phase 2b 将在此处添加 im.message.send 等事件路由
resp := ws.NewResponse(msg.Event, msg.Seq, 0, "ok", nil)
data, err := ws.MarshalResponse(resp)
if err != nil {
logs.Error(nil, funcName, "序列化响应失败", zap.Error(err))
return
}
client.Send(data)
}
// GetHub 返回 Hub 实例(供在线状态等模块访问)
func (h *Handler) GetHub() *ws.Hub {
return h.hub
}
// GetPubSub 返回 PubSub 实例(供业务模块发送推送)
func (h *Handler) GetPubSub() *ws.PubSub {
return h.pubsub
}