feat: Phase 2e-1 统一通知中心 + 我的 TabBar 聚合未读红点
后端(notify 模块) - 新增 notify 模块:DAO/Service/Pusher 接口/Controller/Router/CleanupTask - 数据库 DDL:notify_notifications 表 + 3 索引(user+created/user+is_read/user+category) - 11 种 type 枚举(好友/群聊 9 种 + meeting_* 2 种预留)+ 4 种 category - 跨模块集成:contact 3 处 Pusher(friend_request/accepted/rejected) - 跨模块集成:group 6 处 Pusher(invite/join_request/approved/rejected/kicked/role_changed) - WS handler 断线补偿:连接建立即推送 notify.unread.total - 5 REST API(4 用户 + 1 管理员广播)+ 2 WS 事件(notify.new / notify.unread.total) - 30 天已读通知定时清理(未读永久保留) - Provider/Wire 依赖注入(NotifyPusher、NotifyConnectHook、UserInfoResolver 接口) 前端 - 新增 notify 模块:API/Pinia Store(5 分类分页缓存 + 未读数 + WS 事件)/NotifyItem/通知中心主页 - profile 入口:铃铛 badge + 菜单项 badge + 数字显示 - App.vue/login 初始化 notifyStore WS 监听;logout 调用 notifyStore.reset() 清缓存 - 清理 contact.js/group.js 中散落 toast 与冗余 notify.friend.request/group.join.request 处理 - CustomTabBar 新增 hasDot() 聚合指示器:我的 Tab 显示纯红点(无数字), 当前聚合 notifyStore.unreadTotal,未来可扩展「资料待完善/安全提醒/新版本」等 文档 - 新增 Phase 2e 整体路线图 docs/plans/2026-04-20-phase2e-design.md - 新增 Phase 2e-1 专用设计 docs/plans/2026-04-20-phase2e-1-design.md(§6.4 TabBar 聚合红点) - 新增 Phase 2e-1 实施计划 docs/plans/2026-04-20-phase2e-1-implementation.plan.md - 新增 E2E 验证报告 test-report-phase2e-1-notification.md(含 Playwright MCP 2 个现场 Bug 修复记录) - 更新 docs/progress/CURRENT_STATUS.md、docs/api/README.md、docs/api/frontend/notify.md - 更新 .cursor/rules/project-context.mdc、docs/plans/2026-02-27-echochat-system-design.md 其他 - .gitignore 排除 .playwright-mcp/ MCP 临时快照 架构决策 - 单端 WS 连接:沿用现有 ws.Hub,多端已读同步推迟到 Phase 2f/二期 - 跨模块依赖:contact/group → notify 严格单向(接口注入模式) - 降级策略:Pusher 先入库后推送;WS 失败不回滚入库;入库失败仅 Warn 不影响业务 Playwright MCP 回归(4 类场景全通) - 实时推送(admin 广播 → 1s 内前端自动插入 + 角标 +1) - Deep-link 跳转(好友申请通知 → contact/request 页) - 批量清零(全部已读按钮) - TabBar 聚合红点(有未读亮/全部已读灭)与 notifyStore.unreadTotal 三层同步 Made-with: Cursor
This commit is contained in:
@@ -6,10 +6,11 @@ import (
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"errors"
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"sort"
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"github.com/echochat/backend/app/constants"
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"github.com/echochat/backend/app/contact/dao"
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"github.com/echochat/backend/app/dto"
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notifyService "github.com/echochat/backend/app/notify/service"
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"github.com/echochat/backend/pkg/logs"
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"github.com/echochat/backend/pkg/ws"
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"go.uber.org/zap"
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"gorm.io/gorm"
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)
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@@ -30,26 +31,33 @@ type OnlineChecker interface {
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BatchCheckOnline(ctx context.Context, userIDs []int64) map[int64]bool
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}
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// NotifyPusher 通知推送接口
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// 由 notify.service.NotifyService 隐式实现;contact → notify 单向依赖
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// 此处以接口形式注入,便于测试替换并明确调用契约
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type NotifyPusher interface {
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Push(ctx context.Context, payload *notifyService.PushPayload)
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}
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// ContactService 联系人业务服务
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type ContactService struct {
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friendshipDAO *dao.FriendshipDAO
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friendGroupDAO *dao.FriendGroupDAO
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pubsub *ws.PubSub
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onlineChecker OnlineChecker
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notifyPusher NotifyPusher
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}
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// NewContactService 创建 ContactService 实例
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func NewContactService(
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friendshipDAO *dao.FriendshipDAO,
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friendGroupDAO *dao.FriendGroupDAO,
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pubsub *ws.PubSub,
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onlineChecker OnlineChecker,
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notifyPusher NotifyPusher,
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) *ContactService {
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return &ContactService{
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friendshipDAO: friendshipDAO,
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friendGroupDAO: friendGroupDAO,
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pubsub: pubsub,
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onlineChecker: onlineChecker,
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notifyPusher: notifyPusher,
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}
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}
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@@ -99,12 +107,20 @@ func (s *ContactService) SendFriendRequest(ctx context.Context, userID, targetID
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}
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}
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push := ws.NewPushMessage("notify.friend.request", map[string]interface{}{
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"from_user_id": userID,
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"message": message,
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})
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if pubErr := s.pubsub.PublishToUser(ctx, targetID, push); pubErr != nil {
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logs.Warn(ctx, funcName, "推送好友申请通知失败", zap.Error(pubErr))
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if s.notifyPusher != nil {
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actorID := userID
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targetUser := targetID
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s.notifyPusher.Push(ctx, ¬ifyService.PushPayload{
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UserID: targetID,
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Type: constants.NotifyTypeFriendRequest,
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Content: message,
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ActorID: &actorID,
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TargetType: constants.NotifyTargetUser,
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TargetID: &targetUser,
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Extra: map[string]interface{}{
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"message": message,
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},
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})
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}
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return nil
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@@ -132,11 +148,20 @@ func (s *ContactService) AcceptFriendRequest(ctx context.Context, requestID, use
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return err
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}
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push := ws.NewPushMessage("contact.request.accepted", map[string]interface{}{
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"user_id": userID,
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})
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if pubErr := s.pubsub.PublishToUser(ctx, req.UserID, push); pubErr != nil {
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logs.Warn(ctx, funcName, "推送申请接受通知失败", zap.Error(pubErr))
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if s.notifyPusher != nil {
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actorID := userID
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targetUser := userID
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s.notifyPusher.Push(ctx, ¬ifyService.PushPayload{
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UserID: req.UserID,
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Type: constants.NotifyTypeFriendAccepted,
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Content: "对方已接受你的好友申请",
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ActorID: &actorID,
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TargetType: constants.NotifyTargetUser,
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TargetID: &targetUser,
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Extra: map[string]interface{}{
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"request_id": requestID,
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},
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})
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}
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return nil
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@@ -148,11 +173,41 @@ func (s *ContactService) RejectFriendRequest(ctx context.Context, requestID, use
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logs.Info(ctx, funcName, "拒绝好友申请",
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zap.Int64("request_id", requestID), zap.Int64("user_id", userID))
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err := s.friendshipDAO.RejectRequest(ctx, requestID, userID)
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if errors.Is(err, gorm.ErrRecordNotFound) {
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req, err := s.friendshipDAO.GetRequestByID(ctx, requestID)
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if err != nil {
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if errors.Is(err, gorm.ErrRecordNotFound) {
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return ErrRequestNotFound
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}
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return err
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}
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if req.FriendID != userID {
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return ErrRequestNotFound
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}
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return err
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if err := s.friendshipDAO.RejectRequest(ctx, requestID, userID); err != nil {
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if errors.Is(err, gorm.ErrRecordNotFound) {
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return ErrRequestNotFound
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}
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return err
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}
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if s.notifyPusher != nil {
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actorID := userID
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targetUser := userID
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s.notifyPusher.Push(ctx, ¬ifyService.PushPayload{
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UserID: req.UserID,
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Type: constants.NotifyTypeFriendRejected,
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Content: "对方拒绝了你的好友申请",
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ActorID: &actorID,
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TargetType: constants.NotifyTargetUser,
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TargetID: &targetUser,
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Extra: map[string]interface{}{
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"request_id": requestID,
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},
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})
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}
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return nil
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}
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// GetFriendList 获取好友列表(包含在线状态)
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